01 / Studio

A solo product studio, all in.

LudeHQ is run by Demetris Demetriou. You work with the person who designs and writes the code, from the first call to the final deploy and beyond. No account managers, no handoffs.

02 / The thesis

We do not pitch. We point at the shelf.

Most agencies tell you they can build software. We show you the software we built for ourselves because there was a problem worth solving. Eight live products, four tools, serving thousands of people in Cyprus and beyond.

That shelf is the credential. Every framework choice, every infrastructure decision, every product call we made under real production load is available to you. You get six years of judgment, not a junior team running experiments on your budget.

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03 / By the numbers

Six years. Eight products. One studio.

6+
Years building
8
Live products
EN / EL
Bilingual
100%
Code is yours
04 / How we work

Fast, in the open, and yours to keep.

01

Discovery

A short call to understand the problem, the users, and what done looks like. You get a clear scope and a fixed price before anything is built.

02

Build

Design and code happen in the open. Weekly updates, no black box. You watch it come together and can steer as it grows.

03

Ship

We launch on infrastructure you control. The code is handed over on day one of production. Nothing is rented or held back.

04

Keep it running

We monitor, support, and iterate after launch. The same way we keep our own eight products alive and current.

05 / Principles

What we stand behind, without exception.

Ship and maintain real software

Not a template, not a no code site that breaks at scale. Real code, real infrastructure, real ownership.

Plain spoken, always

No jargon. No inflated estimates. You will always know exactly what you are getting and why it costs what it costs.

The code is yours

Every project ends with a full handover. No lock in, and no monthly fee just to keep what is already yours.

Built to international standards

The same stack that runs our own products worldwide. Accessible, fast, and ready to scale beyond Cyprus.

Proof over pitches

We do not pitch that we can build software. We point at the products we run. Eight of them, live, right now.

Cyprus rooted

Larnaca is home. We understand the local market, serve it in Greek and English, and build things that work here.

LudeHQ is named in memory of Lucas Demetriou.

Lucas was a person worth remembering. His name belongs on something built to last. Every product shipped, every client helped, every line of code written carries a quiet nod in his direction. That is the point of the name.

Tell us what you are building.

One call, a clear scope, a fixed price. No agency overhead, no guesswork.